Version 1.2! Optimization
The Castle Experience » Devlog
Hi everyone! I've been watching the statistics for the game and noticed some platforms showing lower frame rates than expected. I've gone back through and re-optimized various things and reworked the lighting. I am now getting almost double the frame rate on my Rift locally than I was with version 1.1 so hopefully that improves the frames for everyone else as well! You will notice the lighting and some textures are different. I also fixed a couple minor bugs as well. The full list is below:
Re-optimized occlusion culling
Fixed issues with some items being culled unexpectedly
Optimized lighting
Significant performance improvements
Fixed some objects having texture clipping
Fixed some objects having weird coloring
Files
com.OakheartStudios.VR-Castlev1.2.apk 178 MB
Feb 16, 2023
VRCastle_V1.2_Oculus.zip 174 MB
Feb 16, 2023
VRCastle_V1.2_OpenXR.zip 166 MB
Feb 16, 2023
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The Castle Experience
A simple VR castle experience
More posts
- Version 1.1, Instructions and Fixes!Feb 08, 2023
- Update coming!Feb 07, 2023
- Release V1.0 Builds!Feb 05, 2023
- Version 0.2 Test BuildFeb 01, 2023
- Version 0.1 Test BuildJan 09, 2023
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